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Lynda.com - Unity 3D 3.5 Essential Training (2012)
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2017-3-25 02:22
2025-1-19 13:16
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1.46 GB
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磁力链接
magnet:?xt=urn:btih:fad0c60a103c98fbc1af52864c278d65dea55ab7
迅雷链接
thunder://QUFtYWduZXQ6P3h0PXVybjpidGloOmZhZDBjNjBhMTAzYzk4ZmJjMWFmNTI4NjRjMjc4ZDY1ZGVhNTVhYjdaWg==
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相关链接
Lynda
com
-
Unity
3D
3
5
Essential
Training
2012
文件列表
00. Introduction/01. Welcome.mov
9.85MB
00. Introduction/02. Unity basics.mov
1.31MB
00. Introduction/03. Using the exercise files.mov
2.78MB
01. Exploring Unity 3D/01. Exploring the interface.mov
7.62MB
01. Exploring Unity 3D/02. Organizing your project.mov
15.02MB
01. Exploring Unity 3D/03. Exploring Scene view.mov
6.43MB
01. Exploring Unity 3D/04. Navigating Scene view.mov
8.23MB
01. Exploring Unity 3D/05. Creating objects.mov
14.96MB
01. Exploring Unity 3D/06. Transforming objects.mov
12.56MB
02. Exploring the Terrain Editor/01. Setting up the terrain geometry.mov
6.87MB
02. Exploring the Terrain Editor/02. Painting the topography.mov
6.99MB
02. Exploring the Terrain Editor/03. Painting the terrain textures.mov
12.72MB
02. Exploring the Terrain Editor/04. Painting trees and forests.mov
13.74MB
02. Exploring the Terrain Editor/05. Painting grass, shrubs, and 3D geometry.mov
10.94MB
02. Exploring the Terrain Editor/06. Painting detail meshes.mov
15.96MB
02. Exploring the Terrain Editor/07. Adjusting terrain settings.mov
10.87MB
03. Creating the Environment/01. Adding sun, sky, and fogg.mov
17.16MB
03. Creating the Environment/02. Using the First Person Controller.mov
12.95MB
03. Creating the Environment/03. Publishing project settings.mov
10.3MB
03. Creating the Environment/04. Introducing the game environment.mov
13MB
03. Creating the Environment/05. Fine-tuning the First Person Controller.mov
16.11MB
04. Introducing Unity Scripting/01. Exploring Unity scripting.mov
5.66MB
04. Introducing Unity Scripting/02. Using variables.mov
19.45MB
04. Introducing Unity Scripting/03. Discovering functions.mov
8.52MB
04. Introducing Unity Scripting/04. Using syntax, punctuation, and the console.mov
9.4MB
04. Introducing Unity Scripting/05. Looking at function syntax.mov
6.44MB
04. Introducing Unity Scripting/06. Printing to the console.mov
17.95MB
04. Introducing Unity Scripting/07. Exploring rotation and time functions.mov
17.29MB
04. Introducing Unity Scripting/08. Scripting basic functions.mov
14.51MB
04. Introducing Unity Scripting/09. Combining transforms.mov
11.29MB
04. Introducing Unity Scripting/10. Setting transforms.mov
15.23MB
04. Introducing Unity Scripting/11. Using conditionals to create gameplay.mov
15.4MB
05. In-Game Scripting/01. Exploring distance and local variables.mov
18.13MB
05. In-Game Scripting/02. Raycasting.mov
15.63MB
05. In-Game Scripting/03. Building timers.mov
12.46MB
05. In-Game Scripting/04. Creating a simple projectile.mov
25.17MB
05. In-Game Scripting/05. Refining the projectile.mov
12.6MB
05. In-Game Scripting/06. Exploring the OnCollision variable and tags.mov
28.18MB
05. In-Game Scripting/07. Sending messages.mov
6.71MB
05. In-Game Scripting/08. Reacting to messages.mov
13.35MB
05. In-Game Scripting/09. Juggling Play and Edit modes.mov
21.51MB
05. In-Game Scripting/10. Suppressing input.mov
18.27MB
06. Working with GameObjects and Components/01. Creating GameObjects.mov
13.5MB
06. Working with GameObjects and Components/02. Understanding components.mov
9.09MB
06. Working with GameObjects and Components/03. Using colliders for barriers.mov
20.42MB
06. Working with GameObjects and Components/04. Using colliders for triggers.mov
11.68MB
06. Working with GameObjects and Components/05. Exploring physics.mov
12.7MB
06. Working with GameObjects and Components/06. Working with physics component.mov
8.41MB
06. Working with GameObjects and Components/07. Making cloth.mov
27.85MB
06. Working with GameObjects and Components/08. Working with wind zones.mov
22.47MB
06. Working with GameObjects and Components/09. Using an audio source.mov
20.1MB
06. Working with GameObjects and Components/10. Creating a sound zone.mov
17.85MB
06. Working with GameObjects and Components/11. Adding audio effects.mov
13MB
07. Exploring Prefabs/01. Creating and reusing prefabs.mov
19.94MB
07. Exploring Prefabs/02. Using prefabs with arrays.mov
11.42MB
07. Exploring Prefabs/03. Introducing randomness.mov
10.99MB
07. Exploring Prefabs/04. Creating particle systems.mov
11.35MB
07. Exploring Prefabs/05. Refining particle systems.mov
8.76MB
07. Exploring Prefabs/06. Combining particle systems.mov
20.23MB
07. Exploring Prefabs/07. Upgrading weapons.mov
14.31MB
07. Exploring Prefabs/08. Exploring water effects.mov
22.59MB
08. Using Imported Assets/01. Importing static objects.mov
28.52MB
08. Using Imported Assets/02. Manipulating textures.mov
12.29MB
08. Using Imported Assets/03. Working with materials and shaders.mov
10.79MB
08. Using Imported Assets/04. Handling multiple materials.mov
15.46MB
08. Using Imported Assets/05. Animating UVs.mov
22.33MB
08. Using Imported Assets/06. Tracking objects with LookAt.mov
16.15MB
08. Using Imported Assets/07. Using Linecast and the Line Renderer.mov
12.23MB
09. Understanding Lighting/01. Investigating ambient light.mov
4.74MB
09. Understanding Lighting/02. Looking at light types.mov
8.87MB
09. Understanding Lighting/03. Exploring shadows.mov
12.67MB
09. Understanding Lighting/04. Baking lighting with Beast.mov
15.88MB
09. Understanding Lighting/05. Experimenting with Beast.mov
16.08MB
09. Understanding Lighting/06. Baking the game scene.mov
9.09MB
09. Understanding Lighting/07. Creating lighting effects.mov
18.34MB
09. Understanding Lighting/08. Adding a flashlight.mov
22.19MB
09. Understanding Lighting/09. Exploring waypoints and death zones.mov
18.26MB
10. Keyframing Animation/01. Platformer setup: Snaps and cosines.mov
20.96MB
10. Keyframing Animation/02. Using the Animation view.mov
19.38MB
10. Keyframing Animation/03. Working with multiple animation clips.mov
10.1MB
10. Keyframing Animation/04. Triggering keyframe animations.mov
14.57MB
10. Keyframing Animation/05. Animating transparency.mov
16.88MB
10. Keyframing Animation/06. Keyframing events.mov
15.78MB
10. Keyframing Animation/07. Avoiding keyframing pitfalls.mov
12.81MB
11. Animating Skinned Meshes and Controlling Characters/01. Importing skinned meshes.mov
21.82MB
11. Animating Skinned Meshes and Controlling Characters/02. Adding to imported animations.mov
7.51MB
11. Animating Skinned Meshes and Controlling Characters/03. Dynamic parenting.mov
19.12MB
11. Animating Skinned Meshes and Controlling Characters/04. Exploring character controllers.mov
14.74MB
11. Animating Skinned Meshes and Controlling Characters/05. Importing an animated character.mov
16.86MB
11. Animating Skinned Meshes and Controlling Characters/06. Activating the character animation.mov
16.3MB
12. Working with Cameras and Layers/01. Introducing cameras.mov
10.09MB
12. Working with Cameras and Layers/02. Working with cameras and layers.mov
10.01MB
12. Working with Cameras and Layers/03. Activating the platformer scene.mov
16.27MB
12. Working with Cameras and Layers/04. Adding obstacles and pushing physics.mov
12.42MB
12. Working with Cameras and Layers/05. Managing multiple levels.mov
21.46MB
13. Creating Game GUIs/01. Working with the Unity GUI.mov
19.05MB
13. Creating Game GUIs/02. Using GUI skins.mov
11.2MB
13. Creating Game GUIs/03. Exploring controls.mov
4.93MB
13. Creating Game GUIs/04. Introducing fonts and styles.mov
9.75MB
13. Creating Game GUIs/05. Scripting in-game menus.mov
9.32MB
13. Creating Game GUIs/06. Hooking up an in-game menu.mov
12.96MB
13. Creating Game GUIs/07. Creating custom cursors.mov
21.48MB
14. Extra Techniques and Features/01. Creating fade transitionss.mov
12.39MB
14. Extra Techniques and Features/02. Setting AI pathfinding.mov
28.17MB
14. Extra Techniques and Features/03. Using render textures for spy cams.mov
9.66MB
15. Conclusion/01. What's next.mov
2.42MB
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