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Lynda - Blender Essential Training (updated Oct 10, 2016)

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
视频 2016-11-15 17:48 2024-12-29 04:50 90 1.17 GB 101
二维码链接
Lynda - Blender Essential Training (updated Oct 10, 2016)的二维码
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文件列表
  1. 049 Subsurface scattering.mp411.04MB
  2. 061 Using spot lamps.mp414.82MB
  3. 075 Understanding the Timeline.mp48.06MB
  4. 017 Using Snap to move objects precisely.mp47.25MB
  5. 001 Welcome.mp46.68MB
  6. 067 Creating sunlight.mp412.59MB
  7. 056 Creating Bump and Normal maps.mp46.25MB
  8. 022 Sculpt mode.mp415.75MB
  9. 052 Mapping textures in the UV Editor.mp435.11MB
  10. 008 Navigating in 3D space.mp415.47MB
  11. 015 Changing an object's origin.mp411.71MB
  12. 018 Creating mesh primitives.mp412.71MB
  13. 003 Download Blender.mp42.09MB
  14. 054 UV mapping a character.mp429.95MB
  15. 023 Working with edges and edge loops.mp410.81MB
  16. 007 Understanding 3D view windows.mp413.11MB
  17. 064 Working with Area lamps.mp411.32MB
  18. 055 Fine-tuning UV mapping.mp416.05MB
  19. 086 Controlling the hips and body.mp44.51MB
  20. 041 Creating hierarchies.mp45.74MB
  21. 004 Using Blender on a Mac.mp41.27MB
  22. 058 Using the Node Editor.mp49.18MB
  23. 006 Overview of the Blender interface.mp411.19MB
  24. 014 Understanding transform orientation.mp48.18MB
  25. 080 Path animation.mp49.01MB
  26. 012 Rotating objects.mp46.01MB
  27. 096 Working wih ambient occlusion in cycles.mp417.82MB
  28. 032 Stitching vertices.mp412.99MB
  29. 076 Animating objects.mp412.94MB
  30. 045 Using the Ramp Shader options.mp415.83MB
  31. 057 Displacement mapping.mp46.97MB
  32. 084 Deforming a character with an armature.mp49.24MB
  33. 101 Next steps.mp4445.14KB
  34. 036 Vertex groups.mp48.93MB
  35. 062 Fine-tuning buffer shadows.mp412.25MB
  36. 013 Scaling objects.mp44.49MB
  37. 016 Selecting pivot points.mp46.97MB
  38. 078 Editing animation in the Graph Editor.mp416.42MB
  39. 040 Working with scenes.mp47.81MB
  40. 087 Animating in Pose mode.mp45.5MB
  41. 033 Finalizing a simple creature.mp412.77MB
  42. 083 Fitting an armature to a creature.mp415.65MB
  43. 039 Creating groups.mp45.15MB
  44. 043 Diffuse shaders.mp411.55MB
  45. 088 Creating a test animation.mp423.55MB
  46. 090 Render settings for cycles.mp410.02MB
  47. 100 Lighting a scene in cycles.mp440.12MB
  48. 051 Using bitmaps.mp413.02MB
  49. 099 Using environment lighting in cycles.mp413.05MB
  50. 025 Smooth shading objects.mp45.7MB
  51. 092 Using the Node Editor to refine materials.mp420.69MB
  52. 079 Using the Dope Sheet.mp49.16MB
  53. 029 Creating a simple creature.mp418.92MB
  54. 035 Boolean tools.mp46.61MB
  55. 011 Moving objects.mp49.23MB
  56. 069 Working with cameras.mp48.96MB
  57. 019 Selecting vertices, edges, and faces.mp48.67MB
  58. 093 Working with image maps.mp47.88MB
  59. 020 Editing mesh objects.mp416.92MB
  60. 066 Adding background images.mp46.22MB
  61. 026 Subdividing meshes.mp411.96MB
  62. 002 Using the exercise files.mp4956.3KB
  63. 098 Image-based lighting in cycles.mp418.89MB
  64. 085 Setting up inverse kinematics.mp49.96MB
  65. 070 Creating camera targets with constraints.mp47.13MB
  66. 050 Adding a simple texture.mp411.29MB
  67. 097 Create object-based lighting in cycles.mp420.76MB
  68. 027 Working with modifiers.mp410.56MB
  69. 048 Adding transparency and refractions.mp413.18MB
  70. 089 Interactive rendering in cycles.mp410.06MB
  71. 074 Creating depth of field.mp413.42MB
  72. 053 Using UV projections.mp412.99MB
  73. 030 Symmetrical modeling with the Mirror modifier.mp420.18MB
  74. 060 Fine-tuning ray-trace shadows.mp48.53MB
  75. 077 Animating properties.mp47.52MB
  76. 059 Adding lamps to a scene.mp416.86MB
  77. 082 Understanding armatures.mp411.33MB
  78. 044 Working with specularity.mp49.92MB
  79. 005 Using Blender on a laptop.mp41.12MB
  80. 028 Working with subdivision surfaces.mp48.1MB
  81. 094 Create bumps and deplacemenets.mp425.34MB
  82. 009 Configuring user preferences.mp415.1MB
  83. 071 Render properties.mp49.82MB
  84. 024 Extrusions.mp413.36MB
  85. 010 Selecting objects.mp410.76MB
  86. 037 Using the Outliner.mp415.43MB
  87. 073 Adding motion blur.mp48.06MB
  88. 091 Create basic materials in cycles.mp427.59MB
  89. 031 Joining mesh objects.mp47.34MB
  90. 046 Additional shading options.mp44.49MB
  91. 042 Assigning materials to objects.mp413.68MB
  92. 034 Creating text.mp48.01MB
  93. 072 Rendering animation.mp49.88MB
  94. 021 Proportional editing.mp49.77MB
  95. 081 Facial animation using shape keys.mp410.09MB
  96. 047 Creating reflections.mp416.13MB
  97. 095 Create lights in cycles.mp435.94MB
  98. 068 Ambient occlusion.mp413.28MB
  99. 063 Using Hemi lamps.mp45.11MB
  100. 065 Creating sky and ambient light.mp48.83MB
  101. 038 Using layers.mp48.09MB
友情提示
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