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Advanced Unity 3D Game Programming

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
视频 2017-5-23 00:32 2024-12-20 11:31 154 698.72 MB 52
二维码链接
Advanced Unity 3D Game Programming的二维码
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文件列表
  1. 3 - Prefabs/2 - An advanced prefab system/160270_03_02_3D15_advprefab.mp423.37MB
  2. 4 - Advanced Scripting/2 - Events and messaging systems/160270_04_02_3D15_messaging.mp422.25MB
  3. 1 - Basic Scripting/4 - Translate, rotate, and scale/160270_01_04_3D15_translaterotatescale.mp421.08MB
  4. 4 - Advanced Scripting/3 - Saving and loading games/160270_04_03_3D15_savingloading.mp420.38MB
  5. 6 - Creating Custom GUI Controls/5 - Message windows/160270_06_05_3D15_messagewindow.mp420.22MB
  6. 6 - Creating Custom GUI Controls/6 - Positioning GUI items over game objects/160270_06_06_3D15_tagging.mp420.11MB
  7. 8 - Optimization/2 - Nearest-neighbor search/160270_08_02_3D15_nearestneighbor.mp419.91MB
  8. 4 - Advanced Scripting/6 - Dynamic meshes/160270_04_06_3D15_dynamicmesh.mp419.34MB
  9. 8 - Optimization/1 - Finding slow code/160270_08_01_3D15_profile.mp419.11MB
  10. 1 - Basic Scripting/6 - Mouse input/160270_01_06_3D15_mouseinput.mp419.09MB
  11. 6 - Creating Custom GUI Controls/4 - Tables/160270_06_04_3D15_table.mp418.88MB
  12. 4 - Advanced Scripting/4 - Ray casting/160270_04_04_3D15_raycasting.mp418.75MB
  13. 5 - Dynamic Terrain/3 - Modifiable voxel terrain/160270_05_03_3D15_dynamicterrain.mp417.89MB
  14. 5 - Dynamic Terrain/1 - Procedural voxel terrain/160270_05_01_3D15_voxelterrain.mp417.7MB
  15. 3 - Prefabs/1 - Creating your own prefab system/160270_03_01_3D15_customprefab.mp417.57MB
  16. 2 - Using the Debugger/4 - More informative and visual debugging/160270_02_04_3D15_visualdebugging.mp417.27MB
  17. 7 - Networking/6 - Serializing and synchronizing states/160270_07_06_3D15_syncstate.mp417.2MB
  18. 5 - Dynamic Terrain/2 - Chunked infinite terrain/160270_05_02_3D15_chunkedterrain.mp416.96MB
  19. 6 - Creating Custom GUI Controls/3 - Progress bars/160270_06_03_3D15_progressbar.mp416.24MB
  20. 4 - Advanced Scripting/7 - Quadtrees/160270_04_07_3D15_quadtree.mp416.04MB
  21. 9 - Extending the Editor/1 - Property drawers/160270_09_01_3D15_propertydrawers.mp415.49MB
  22. 2 - Using the Debugger/1 - Debugging/160270_02_01_3D15_debugger.mp414.97MB
  23. 5 - Dynamic Terrain/4 - A midpoint displacement landscape/160270_05_04_3D15_midpointdisplace.mp414.75MB
  24. 7 - Networking/5 - Synchronizing object transforms/160270_07_05_3D15_synctransform.mp414.58MB
  25. 2 - Using the Debugger/2 - The Call Stack/160270_02_02_3D15_callstack.mp414.58MB
  26. 7 - Networking/4 - Simple chat clients/160270_07_04_3D15_chat.mp413.5MB
  27. 3 - Prefabs/3 - Storing and managing prefabs/160270_03_03_3D15_prefabmanager.mp413.22MB
  28. 1 - Basic Scripting/5 - Keyboard input/160270_01_05_3D151_keyboardinput.mp413.11MB
  29. 8 - Optimization/4 - Update() overuse/160270_08_04_3D15_updateoveruse.mp412.87MB
  30. 4 - Advanced Scripting/1 - Coroutines/160270_04_01_3D15_coroutine.mp412.22MB
  31. 6 - Creating Custom GUI Controls/1 - Combo boxes/160270_06_01_3D15_combobox.mp412.2MB
  32. 7 - Networking/1 - Master servers/160270_07_01_3D15_masterserver.mp411.81MB
  33. 7 - Networking/2 - Getting connected/160270_07_02_3D15_connected.mp411.76MB
  34. 2 - Using the Debugger/5 - Logging exceptions/160270_02_05_3D15_expectionhandling.mp411.38MB
  35. 8 - Optimization/3 - Object pools/160270_08_03_3D15_objectpools.mp410.84MB
  36. 7 - Networking/7 - Manual connections to the server/160270_07_07_3D15_manual.mp49.85MB
  37. 1 - Basic Scripting/7 - Linking scripts to the Unity editor/160270_01_07_3D15_linkingtoeditor.mp49.27MB
  38. 6 - Creating Custom GUI Controls/2 - Rotatable GUI items/160270_06_02_3D15_rotateable.mp49.26MB
  39. 9 - Extending the Editor/2 - Custom editor elements/160270_09_02_3D15_customeditor.mp49.15MB
  40. 9 - Extending the Editor/3 - Editor windows/160270_09_03_3D15_editorwindows.mp49.1MB
  41. 1 - Basic Scripting/1 - How scripts work in Unity/160270_01_01_3D15_howscripts.mp48.93MB
  42. 4 - Advanced Scripting/5 - Mini maps/160270_04_05_3D15_minimap.mp48.82MB
  43. 2 - Using the Debugger/3 - The Immediate window/160270_02_03_3D15_immediatewindow.mp48.64MB
  44. 7 - Networking/3 - Remote procedure calls/160270_07_03_3D15_rpc.mp48.51MB
  45. 4 - Advanced Scripting/8 - Extension methods/160270_04_08_3D15_extension.mp47.9MB
  46. 1 - Basic Scripting/3 - Updates and Delta time/160270_01_03_3D15_deltatime.mp47.71MB
  47. 1 - Basic Scripting/8 - Combining the basics/160270_01_08_3D15_combiningbasics.mp47.65MB
  48. 0 - Introduction/1 - Welcome/160270_00_01_WX30_welcome.mp46.2MB
  49. 1 - Basic Scripting/2 - Your first script/160270_01_02_3D15_firstscript.mp46.04MB
  50. 10 - Conclusion/1 - Next steps/160270_10_01_3D15_nextsteps.mp42.53MB
  51. 0 - Introduction/3 - What you should know before watching this course/160270_00_03_3D15_needtoknow.mp41.72MB
  52. 0 - Introduction/2 - Using the exercise files/160270_00_02_3D15_exercise.mp4837.55KB
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