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Lynda - 3ds Max 2016 Essential Training
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2021-1-28 06:07
2024-11-1 07:39
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2.04 GB
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Lynda
-
3ds
Max
2016
Essential
Training
文件列表
01. Introduction/01_02-Using the exercise files.mp4
3.56MB
02. Getting Started/02_01-Using project folders.mp4
10.88MB
02. Getting Started/02_02-Customize user interface and defaults.mp4
9.61MB
02. Getting Started/02_03-Setting preferences.mp4
10.15MB
03. 3ds Max Interface/03_01-Getting familiar with the interface.mp4
11.18MB
03. 3ds Max Interface/03_02-Using the Create and Modify panels.mp4
8.92MB
03. 3ds Max Interface/03_03-Configuring viewports.mp4
22.26MB
03. 3ds Max Interface/03_04-Choosing units of measurement.mp4
9.14MB
03. 3ds Max Interface/03_05-Controlling the grid display.mp4
16.84MB
03. 3ds Max Interface/03_06-Navigating in viewports.mp4
21.23MB
03. 3ds Max Interface/03_07-Using hotkeys.mp4
26.46MB
03. 3ds Max Interface/03_08-Transforming objects.mp4
25.87MB
03. 3ds Max Interface/03_09-Choosing shading modes.mp4
29.1MB
04. Modeling Basics/04_01-Working with Scene Explorer.mp4
8.82MB
04. Modeling Basics/04_02-Creating an image plane.mp4
16.02MB
04. Modeling Basics/04_03-Controlling Display properties.mp4
5.75MB
04. Modeling Basics/04_04-Creating primitives.mp4
18.44MB
04. Modeling Basics/04_05-Understanding level of detail.mp4
6.79MB
04. Modeling Basics/04_06-Working with the modifier stack.mp4
16.42MB
04. Modeling Basics/04_07-Understanding dependencies.mp4
22.76MB
04. Modeling Basics/04_08-Collapsing the modifier stack.mp4
12.8MB
05. Polygon Modeling/05_01-Using the Ribbon with editable polys.mp4
14.43MB
05. Polygon Modeling/05_02-Working with subobjects.mp4
23.86MB
05. Polygon Modeling/05_03-Welding vertices.mp4
27.2MB
05. Polygon Modeling/05_04-Choosing a transform center.mp4
15.2MB
05. Polygon Modeling/05_05-Detailing with Cut and Remove.mp4
15.19MB
05. Polygon Modeling/05_06-Detailing with QuickSlice.mp4
12.25MB
05. Polygon Modeling/05_07-Using soft selection.mp4
12.61MB
05. Polygon Modeling/05_08-Faceting corners with Chamfer.mp4
12.42MB
05. Polygon Modeling/05_09-Using WindowCrossing Selection.mp4
11.14MB
05. Polygon Modeling/05_10-Using Paint Selection.mp4
24.17MB
05. Polygon Modeling/05_12-Joining elements with Bridge.mp4
20.97MB
05. Polygon Modeling/05_13-Branching polygons with Extrude.mp4
16.85MB
05. Polygon Modeling/05_14-Smoothing and hardening edges.mp4
38.67MB
06. Subdivision Surface Modeling/06_01-Understanding subdivision surfaces.mp4
12.68MB
06. Subdivision Surface Modeling/06_02-Creating an editable poly object.mp4
10.32MB
06. Subdivision Surface Modeling/06_03-Adding the Symmetry modifier.mp4
8.09MB
06. Subdivision Surface Modeling/06_04-Choosing NURMS or TurboSmooth.mp4
16.97MB
06. Subdivision Surface Modeling/06_05-Roughing out the shape.mp4
19.56MB
06. Subdivision Surface Modeling/06_06-Inserting edge loops with SwiftLoop.mp4
11.1MB
06. Subdivision Surface Modeling/06_07-Constraining subobject transforms.mp4
13.74MB
06. Subdivision Surface Modeling/06_08-Welding the seam.mp4
8.77MB
06. Subdivision Surface Modeling/06_09-Adding asymmetry.mp4
7.88MB
06. Subdivision Surface Modeling/06_10-Baking subdivisions.mp4
14.87MB
07. FreeForm Modeling/07_01-Sculpting with Paint Deform.mp4
29.6MB
07. FreeForm Modeling/07_02-Using Noise and Relax Brushes.mp4
20.35MB
07. FreeForm Modeling/07_03-Setting Paint options.mp4
16.99MB
07. FreeForm Modeling/07_04-Controlling Brush options.mp4
23.33MB
07. FreeForm Modeling/07_05-Conforming one object to another.mp4
12.56MB
07. FreeForm Modeling/07_06-Sculpting with Conform Transform brushes.mp4
26.41MB
07. FreeForm Modeling/07_07-Duplication with Object Paint.mp4
14.08MB
07. FreeForm Modeling/07_08-Positioning objects with Select and Place.mp4
6.33MB
08. Spline Modeling/08_01-Creating a line.mp4
4.7MB
08. Spline Modeling/08_02-Moving a pivot point.mp4
2.76MB
08. Spline Modeling/08_03-Revolving a surface with a Lathe modifier.mp4
11.12MB
08. Spline Modeling/08_04-Using different vertex types.mp4
7.54MB
08. Spline Modeling/08_05-Using axis constraints.mp4
12.21MB
08. Spline Modeling/08_06-Extending a spline.mp4
9.88MB
08. Spline Modeling/08_07-Snapping an Arc primitive.mp4
4.65MB
08. Spline Modeling/08_08-Combining splines with Attach and Merge.mp4
3.65MB
08. Spline Modeling/08_09-Rounding corners with Fillet.mp4
3.18MB
08. Spline Modeling/08_10-Offsetting a spline with Outline.mp4
18.31MB
08. Spline Modeling/08_11-Adjusting level of detail with Interpolation.mp4
18.32MB
09. NURBS Modeling/09_01-Understanding NURBS.mp4
7.72MB
09. NURBS Modeling/09_02-Grouping objects.mp4
9.71MB
09. NURBS Modeling/09_03-Creating NURBS curves.mp4
9.18MB
09. NURBS Modeling/09_04-Converting objects to NURBS.mp4
10.1MB
09. NURBS Modeling/09_05-Cloning subobjects.mp4
7.73MB
09. NURBS Modeling/09_06-Creating a U loft surface.mp4
13.38MB
09. NURBS Modeling/09_07-Rebuilding curves.mp4
12.56MB
09. NURBS Modeling/09_08-Setting Surface Approximation.mp4
19.16MB
10. Hierarchies/10_01-Understanding hierarchies.mp4
6.05MB
10. Hierarchies/10_02-Linking objects.mp4
9.84MB
10. Hierarchies/10_03-Moving and rotating pivot points.mp4
34.87MB
10. Hierarchies/10_04-Understanding coordinate systems.mp4
18.75MB
10. Hierarchies/10_05-Setting Axis Order for rotation.mp4
16.89MB
10. Hierarchies/10_06-Using the Schematic view.mp4
12.06MB
10. Hierarchies/10_07-Locking transforms.mp4
8.94MB
10. Hierarchies/10_08-Avoiding problems with scale.mp4
25.99MB
11. 3D Motion Graphic Design/11_01-Exporting paths from Adobe Illustrator.mp4
4.39MB
11. 3D Motion Graphic Design/11_02-Importing Illustrator paths to 3ds Max.mp4
3.24MB
11. 3D Motion Graphic Design/11_03-Creating a Text primitive.mp4
9.67MB
11. 3D Motion Graphic Design/11_04-Applying a Bevel modifier.mp4
15.75MB
11. 3D Motion Graphic Design/11_05-Instancing a modifier.mp4
9.63MB
11. 3D Motion Graphic Design/11_06-Editing text splines.mp4
27.94MB
11. 3D Motion Graphic Design/11_07-Viewport clipping.mp4
5.36MB
11. 3D Motion Graphic Design/11_08-Controlling level of detail.mp4
16.78MB
11. 3D Motion Graphic Design/11_09-Editing polygons.mp4
31.29MB
12. Layout and Camera Basics/12_01-Merging scenes.mp4
4.64MB
12. Layout and Camera Basics/12_02-Managing display layers.mp4
11.99MB
12. Layout and Camera Basics/12_03-Creating a target camera.mp4
17.77MB
12. Layout and Camera Basics/12_04-Choosing aspect ratio in Render Setup.mp4
6.96MB
12. Layout and Camera Basics/12_05-Enabling Safe Frames.mp4
8.28MB
12. Layout and Camera Basics/12_06-Adjusting Field of View.mp4
12.46MB
12. Layout and Camera Basics/12_07-Using a free camera.mp4
30.76MB
13. Keyframe Animation/13_01-Setting up Time Configuration.mp4
4.59MB
13. Keyframe Animation/13_02-Choosing Set Key Filters.mp4
9.91MB
13. Keyframe Animation/13_03-Creating keyframes in Set Key mode.mp4
13.32MB
13. Keyframe Animation/13_04-Editing keyframes in the timeline.mp4
5.24MB
13. Keyframe Animation/13_05-Editing position keys with trajectories.mp4
10.36MB
13. Keyframe Animation/13_06-Editing function curves in the Curve Editor.mp4
32.19MB
13. Keyframe Animation/13_07-Creating keyframes in Auto Key mode.mp4
21.71MB
13. Keyframe Animation/13_08-Building up animation in passes.mp4
21.01MB
13. Keyframe Animation/13_09-Editing keyframes in the Dope Sheet.mp4
20.3MB
14. Controllers and Constraints/14_01-Understanding controllers.mp4
7.3MB
14. Controllers and Constraints/14_02-Assigning a Link constraint.mp4
5.16MB
14. Controllers and Constraints/14_03-Adding link targets in the Motion panel.mp4
5.2MB
14. Controllers and Constraints/14_04-Animating constrained objects.mp4
13.7MB
14. Controllers and Constraints/14_05-Constraining animation to a path.mp4
38.74MB
15. Lighting Basics/15_01-Understanding CG lighting.mp4
14.44MB
15. Lighting Basics/15_02-Correcting gamma.mp4
12.66MB
15. Lighting Basics/15_03-Creating a target spotlight.mp4
9.4MB
15. Lighting Basics/15_04-Using the Light Lister.mp4
8.33MB
15. Lighting Basics/15_05-Adjusting intensity and color.mp4
8.17MB
15. Lighting Basics/15_06-Setting spotlight Hotspot and Falloff.mp4
12.47MB
15. Lighting Basics/15_07-Previewing renders with ActiveShade.mp4
7.34MB
15. Lighting Basics/15_08-Controlling contrast and highlights.mp4
8.67MB
15. Lighting Basics/15_09-Choosing a shadow type.mp4
7.2MB
15. Lighting Basics/15_10-Optimizing shadow maps.mp4
21.42MB
15. Lighting Basics/15_11-Optimizing area shadows.mp4
18.53MB
15. Lighting Basics/15_12-Creating Omni fill lights.mp4
17.61MB
15. Lighting Basics/15_13-Excluding objects from lights.mp4
10.64MB
16. Materials Basics/16_01-Using the Slate Material Editor.mp4
9.34MB
16. Materials Basics/16_02-Choosing material and shading types.mp4
9.63MB
16. Materials Basics/16_03-Working with scene materials.mp4
11.46MB
16. Materials Basics/16_04-Adjusting specular parameters.mp4
14.84MB
16. Materials Basics/16_05-Assigning MultiSubObject materials.mp4
41.03MB
17. Mapping Textures/17_01-Applying 3D procedural maps.mp4
25.1MB
17. Mapping Textures/17_02-Working with bitmap image files.mp4
10.42MB
17. Mapping Textures/17_03-Tracking scene assets.mp4
18.98MB
17. Mapping Textures/17_04-Projecting UVW mapping.mp4
9.95MB
17. Mapping Textures/17_05-Using RealWorld Map Size.mp4
13.21MB
17. Mapping Textures/17_06-Mapping a bump channel.mp4
8.2MB
17. Mapping Textures/17_07-Adding reflections with a Raytrace map.mp4
20.38MB
17. Mapping Textures/17_08-Painting objects with Viewport Canvas.mp4
29.36MB
18. Rendering Basics/18_01-Choosing a renderer.mp4
16.84MB
18. Rendering Basics/18_02-Choosing Quicksilver options.mp4
10.52MB
18. Rendering Basics/18_03-Enabling Motion Blur in the software renderer.mp4
10.99MB
18. Rendering Basics/18_04-Rendering image sequences.mp4
13.22MB
18. Rendering Basics/18_05-Playing image sequences in the RAM Player.mp4
7.5MB
19. Rendering with mental ray/19_01-Controlling mental ray sample quality.mp4
17.48MB
19. Rendering with mental ray/19_02-Tuning Final Gather.mp4
20.11MB
19. Rendering with mental ray/19_03-Enabling Motion Blur in mental ray.mp4
10.26MB
19. Rendering with mental ray/19_04-Distance blurring with Depth of Field.mp4
13.71MB
20. Conclusion/20_01-Goodbye.mp4
1.31MB
01. Introduction/01_01-Welcome.mp4
7.86MB
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