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Lynda Programming iOS 9 And Gameplaykit Tutorial

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
视频 2019-1-20 02:27 2024-10-26 18:22 116 274.43 MB 35
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Lynda Programming iOS 9 And Gameplaykit Tutorial的二维码
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文件列表
  1. 01. Introduction/01_01-Welcome.mp417.21MB
  2. 01. Introduction/01_02-What you should know before watching this course.mp41.22MB
  3. 01. Introduction/01_03-Using the exercise files.mp4798.59KB
  4. 02. What Is GameplayKit/02_02-GameplayKit features.mp45.19MB
  5. 02. What Is GameplayKit/02_01-An overview of GameplayKit.mp42.54MB
  6. 03. Randomization/03_02-Working with random sources.mp422.54MB
  7. 03. Randomization/03_03-Working with random distributions.mp421.58MB
  8. 03. Randomization/03_04-Adding randomization to your game.mp417.53MB
  9. 03. Randomization/03_01-What is randomization.mp47.11MB
  10. 03. Randomization/03_05-Reviewing GKRandom and its subclasses.mp41.77MB
  11. 04. Entities and Components/04_04-Entities and components in action A realworld example.mp423.21MB
  12. 04. Entities and Components/04_02-EntityComponent design considerations.mp46.14MB
  13. 04. Entities and Components/04_01-What are entities and components.mp43.08MB
  14. 04. Entities and Components/04_03-Handling periodic updates.mp42.74MB
  15. 04. Entities and Components/04_05-Reviewing.mp41.37MB
  16. 05. State Machines/05_04-Using state machines in your game.mp411.52MB
  17. 05. State Machines/05_03-Defining and creating states and behaviors.mp44.25MB
  18. 05. State Machines/05_02-A look at common state machines being used.mp43.46MB
  19. 05. State Machines/05_01-What are state machines.mp42.13MB
  20. 06. Artificial Intelligence/06_03-Creating a realistic opponent.mp414.79MB
  21. 06. Artificial Intelligence/06_01-Artificial intelligence using the minmax strategist.mp47.55MB
  22. 06. Artificial Intelligence/06_02-Designing a game for AI.mp44.7MB
  23. 07. Pathfinding/07_02-How to add pathfinding to avoid obstacles.mp413.09MB
  24. 07. Pathfinding/07_03-How to add pathfinding on a grid.mp49.97MB
  25. 07. Pathfinding/07_01-Pathfinding and navigation concepts.mp46.56MB
  26. 08. The Agent System/08_04-Managing player movement with agents and pathfinding.mp416.64MB
  27. 08. The Agent System/08_01-Agents, goals, and behaviors.mp45.63MB
  28. 08. The Agent System/08_02-Considerations when designing your game.mp43.6MB
  29. 08. The Agent System/08_03-Using the agent system.mp42.4MB
  30. 09. Rule Systems/09_05-Incorporating fuzzy logic into your rule system.mp411.2MB
  31. 09. Rule Systems/09_03-Creating a simple rule system.mp410.36MB
  32. 09. Rule Systems/09_02-Using rules for decision making and fact checking.mp45.6MB
  33. 09. Rule Systems/09_01-What is a rule system.mp43.38MB
  34. 09. Rule Systems/09_04-Fuzzy logic demystified.mp41.77MB
  35. 10. Conclusion/10_01-Next steps.mp41.81MB
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