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Skillshare - Unreal Engine 5 Beginners Guide to Building an Environment Course by 3D Tudor (2022)
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2023-9-26 07:55
2024-11-5 22:18
326
12.78 GB
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相关链接
Skillshare
-
Unreal
Engine
5
Beginners
Guide
to
Building
an
Environment
Course
by
3D
Tudor
2022
文件列表
01. Introduction Unreal Engine 5 Begginers Guide to Building an Environment.m4v
87.04MB
02. Creating a New UE5 Project.m4v
20.58MB
03. Introduction to UE5 Layout.m4v
55.31MB
04. Introduction to UE5 Viewport.m4v
68.68MB
05. Blocking Out Basic Design.m4v
91.16MB
06. Enabling Modeling Mode Plugin and Saving Out Level.m4v
70.67MB
07. Using Landscape Tool.m4v
135.72MB
08. Sculpting Large Scale Terrain.m4v
253.48MB
09. Introduction to Quixel Bridge and Engine Scalability.m4v
75.72MB
10. Setting Up Nanite to Build a Bridge.m4v
130.77MB
11. Working With Grouped Assets.m4v
122.41MB
12. Creating Variations Within Bridge Foundation.m4v
134.55MB
13. Breaking Up the Silhouette Of a Bridge.m4v
108.3MB
14. Manipulating Quixel Assets as a Whole For the Bridge.m4v
142.5MB
15. Adjusting Quixel Asset Materials.m4v
142.63MB
16. UV Tiling for the Roof Surface Material.m4v
102.49MB
17. Creating Wall Textures Using UV Projections.m4v
97.4MB
18. Creating Roof Attachment.m4v
98.06MB
19. Colour Correcting for Roof Attachment Textures.m4v
152.08MB
20. Setting Up Edges of Our Roofs.m4v
56.85MB
21. Modeling Default Meshes.m4v
158.73MB
22. Decorating Roof Frame.m4v
242.96MB
23. Aligning Rooftop Beams.m4v
140.01MB
24. Deforming Rooftop Beams.m4v
195.86MB
25. Adjusting Colour on Multiple Material Variables.m4v
123.7MB
26. Setting Up The Supports for Our Hut.m4v
152.42MB
27. Building Foundation.m4v
155.05MB
28. Deforming Wood Supports Using Warp Tools.m4v
154.98MB
29. Cutting Out Custom Shapes From Quixel Assets.m4v
129.52MB
30. Introduction to Smaller Props.m4v
233.12MB
31. Working With Decals And Its Basics.m4v
115.92MB
32. Working With Decal Variations.m4v
96.07MB
33. Creating Detail Using Decal.m4v
145.34MB
34. Setting Up Material Function.m4v
53.65MB
35. Setting Up Automatic Landscape Material Base.m4v
130.2MB
36. Adjusting Automatic Landscape Material.m4v
80.22MB
37. Painting in Custom Terrain Texture Values.m4v
176.06MB
38. Adding Rocks Using Foliage Mode.m4v
265.64MB
39. Adding Large Rock Clusters Using Single Instances.m4v
245.88MB
40. Working With Smaller Chunks Of Rocks.m4v
211.69MB
41. Setting Up Tree Foliage Clusters.m4v
125.43MB
42. Planting Smaller Tree Clusters Using Foliage Mode.m4v
262.93MB
43. Setting Up 3D Plant Foliage From Quixel.m4v
210.64MB
44. Adjusting Foliage Colour Values.m4v
298.46MB
45. Working With Larger 3D Foliage Plants.m4v
333.43MB
46. Fixing Overlapping Grass And Building Smaller Foliage.m4v
242.19MB
47. Setting Up Water Mesh.m4v
300.35MB
48. Setting Up Waterfall Planes.m4v
304.15MB
49. Fixing Water Planes.m4v
249.92MB
50. Setting Up Basic Water Material Instance.m4v
86.15MB
51. Setting Up Scattering And Absorption Walues Within Water Material.m4v
63.01MB
52. Setting Up Basic Caustics.m4v
87.03MB
53. Setting Up Water Caustic Parameters.m4v
177.64MB
54. Creating Wave Pattern Using Normals.m4v
64.94MB
55. Adding Motion to UE5 Water Waves.m4v
62.97MB
56. Setting Up Water Normal Parameters.m4v
156.86MB
57. Setting Up Water Colour Texture.m4v
92.14MB
58. Setting Up Vertex Painting For Water System.m4v
191.1MB
59. Making Final Water Base Material Adjustments.m4v
228.99MB
60. Setting Up Mesh Planes With Custom Water Instances.m4v
173.76MB
61. Setting Up Waterfall Texture Flow.m4v
176.8MB
63. Creating Custom Particle Texture Material.m4v
44.67MB
64. Setting Up Basic Water Splash Particle System.m4v
132.58MB
65. Adding Motion to Water Splash Particle.m4v
278.2MB
66. Creating Base For Ground Splash Particle.m4v
67.06MB
67. Creating Ground Splash Particle Effect.m4v
177.57MB
68. Creating Ripple Effect Material.m4v
217.15MB
69. Creating Waterflow Effect.m4v
162.88MB
70. Creating Still Water Ripple And Sorting Out Water Vfx.m4v
107.44MB
71. Making Use Out Of Created Water.m4v
331.8MB
72. Using Still Water Created Effects.m4v
222.59MB
73. Creating Terrain Using Heightmap Texture.m4v
138.02MB
74. Creating Automatic Material Texture for Terrain.m4v
78.81MB
75. Sun Light Setup.m4v
86.63MB
76. Working With Sky Atmosphere.m4v
49.1MB
77. Setting Up Ambient Lighting And Volumetric Fog.m4v
64.9MB
78. Volumetric Clouds.m4v
112.42MB
79. Creating Fire Fluid Simulation.m4v
89.66MB
80. Working With Fire Fluid Properties.m4v
86.22MB
81. Working With Fire Simulation Density.m4v
94.16MB
82. Setting Up Fire Ember Niagara Particles.m4v
108.3MB
83. Setting Up Light Flicker Blueprint.m4v
101.53MB
84. Sculpting Out a Bird Mesh.m4v
162.13MB
85. Setting Up Bird Material.m4v
91.87MB
86. Vertex Painting Bird Static Mesh.m4v
70.9MB
87. Animating Birds Flying Across Horizon.m4v
156.58MB
88. Creating Fireflies.m4v
67.27MB
89. Adding a Pattern Motion to Our Fireflies.m4v
136.03MB
90. Fixing Water Reflection.m4v
68.67MB
91. Colour Grading Scene Using Post Process.m4v
106.61MB
92. Setting Up Camera and its Composition.m4v
85.36MB
93. Rendering Out Our 3D Environment.m4v
54.46MB
94. Setting Up Curved River Meshes.m4v
92.04MB
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