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Udemy - 3DS Max Tutorial. Learn The Art of Modelling and Animation

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视频 2017-6-29 23:35 2024-11-14 05:35 149 2.89 GB 151
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文件列表
  1. 06 06. Creating Off The Shelf Geometry/002 0602 Creating Standard 3D Primitives - Part 2.mp443.03MB
  2. 01 01. Introduction/002 0102 An Overview On 3ds Max.mp412.93MB
  3. 01 01. Introduction/003 0103 Configuring 3ds Max For This Title.mp46.54MB
  4. 01 01. Introduction/004 0104 About The Working Files.mp43.46MB
  5. 02 02. Getting Started/001 0201 The Production Process.mp426.03MB
  6. 02 02. Getting Started/002 0202 Traditional Art Concepts And Principles.mp428.02MB
  7. 02 02. Getting Started/003 0203 Using Reference Material.mp426.35MB
  8. 02 02. Getting Started/004 0204 Understanding 3D Space.mp411.85MB
  9. 02 02. Getting Started/005 0205 Improve Your Production Workflow.mp417.63MB
  10. 02 02. Getting Started/006 0206 The Help System.mp419.42MB
  11. 03 03. Interface Essentials/001 0301 The Interface.mp415.4MB
  12. 03 03. Interface Essentials/002 0302 Navigating The Viewports.mp424.2MB
  13. 03 03. Interface Essentials/003 0303 Setting Up How Things Are Measured.mp410.12MB
  14. 03 03. Interface Essentials/004 0304 Customizing The User Interface To Fit Your Work Style.mp418.42MB
  15. 03 03. Interface Essentials/005 0305 Useful Right Click Mouse Commands.mp415.34MB
  16. 04 04. Working With Files/001 0401 Starting From Scratch - The New And Reset Commands.mp416.84MB
  17. 04 04. Working With Files/002 0402 Opening, Importing And Merging Files.mp414.38MB
  18. 04 04. Working With Files/003 0403 Saving And Exporting Files.mp415.53MB
  19. 04 04. Working With Files/004 0404 Using Hold And Fetch.mp415.86MB
  20. 04 04. Working With Files/005 0405 The Summary Info And Object Properties.mp48.91MB
  21. 05 05. Working With Objects/001 0501 Selection Techniques.mp420.13MB
  22. 05 05. Working With Objects/002 0502 Naming Objects.mp45.52MB
  23. 05 05. Working With Objects/003 0503 Transformation Gizmo.mp410.42MB
  24. 05 05. Working With Objects/004 0504 Moving Objects.mp419.43MB
  25. 05 05. Working With Objects/005 0505 Rotating Objects.mp421.82MB
  26. 05 05. Working With Objects/006 0506 Scaling Objects.mp421.69MB
  27. 05 05. Working With Objects/007 0507 Coordinate Systems.mp432.21MB
  28. 05 05. Working With Objects/008 0508 Introduction to Pivot Points.mp438.56MB
  29. 05 05. Working With Objects/009 0509 Hiding and Freezing Object.mp413.39MB
  30. 05 05. Working With Objects/010 0510 Cloning.mp430.23MB
  31. 05 05. Working With Objects/011 0511 Grouping Objects.mp416.39MB
  32. 06 06. Creating Off The Shelf Geometry/001 0601 Creating Standard 3D Primitives - Part 1.mp426.18MB
  33. 01 01. Introduction/001 0101 Welcome.mp414.98MB
  34. 06 06. Creating Off The Shelf Geometry/003 0603 Creating Extended Primitive Objects.mp437.12MB
  35. 06 06. Creating Off The Shelf Geometry/004 0604 Important Considerations When Drawing Lines.mp420.14MB
  36. 06 06. Creating Off The Shelf Geometry/005 0605 Creating 2D Shapes.mp427.05MB
  37. 06 06. Creating Off The Shelf Geometry/006 0606 Nesting Creating 2D Shapes.mp411.81MB
  38. 06 06. Creating Off The Shelf Geometry/007 0607 Creating Architectural Objects - Part 1.mp429.45MB
  39. 06 06. Creating Off The Shelf Geometry/008 0608 Creating Architectural Objects - Part 2.mp414.73MB
  40. 06 06. Creating Off The Shelf Geometry/009 0609 Using Grids When Modeling.mp411.05MB
  41. 06 06. Creating Off The Shelf Geometry/010 0610 Creating A Pencil Using Primitives.mp434.88MB
  42. 07 07. Specific Modeling Techniques/001 0701 Extruding Objects.mp420.78MB
  43. 07 07. Specific Modeling Techniques/002 0702 Lathing Objects.mp432.51MB
  44. 07 07. Specific Modeling Techniques/003 0703 Lofting Objects.mp432.96MB
  45. 07 07. Specific Modeling Techniques/004 0704 Boolean and ProBoolean Commands.mp423.42MB
  46. 07 07. Specific Modeling Techniques/005 0705 Box Modeling Techniques - Part 1.mp416.92MB
  47. 07 07. Specific Modeling Techniques/006 0706 Box Modeling Techniques - Part 2.mp426.29MB
  48. 07 07. Specific Modeling Techniques/007 0707 Project Create Telescope - Part 1.mp427.5MB
  49. 07 07. Specific Modeling Techniques/008 0708 Project Create Telescope - Part 2.mp427.5MB
  50. 07 07. Specific Modeling Techniques/009 0709 Paint Deformation.mp423.18MB
  51. 07 07. Specific Modeling Techniques/010 0710 Surface Normals.mp428.23MB
  52. 08 08. Project Constructing A Room Using Multiple Modeling Techniques/001 0801 Creating The Bowling Pin And Ball.mp419.73MB
  53. 08 08. Project Constructing A Room Using Multiple Modeling Techniques/002 0802 Creating The Alley And Gutters.mp418.18MB
  54. 08 08. Project Constructing A Room Using Multiple Modeling Techniques/003 0803 Creating The Floor And Back Wall.mp414.45MB
  55. 08 08. Project Constructing A Room Using Multiple Modeling Techniques/004 0804 Creating The Alley Backboard.mp411.3MB
  56. 08 08. Project Constructing A Room Using Multiple Modeling Techniques/005 0805 Creating The Scoreboard.mp49.09MB
  57. 08 08. Project Constructing A Room Using Multiple Modeling Techniques/006 0806 Creating The Ball Return.mp424.72MB
  58. 09 09. Working at the Sub Object Level/001 0901 Sub Object Types.mp46.34MB
  59. 09 09. Working at the Sub Object Level/002 0902 Sub Object Selection.mp415.72MB
  60. 09 09. Working at the Sub Object Level/003 0903 Adding A Modifier Vs. Converting Down To Edit.mp411.1MB
  61. 09 09. Working at the Sub Object Level/004 0904 Moving, Rotating, And Scaling At The Sub Object Level.mp430.59MB
  62. 09 09. Working at the Sub Object Level/005 0905 2D Sub Object Modeling Commands.mp47.83MB
  63. 09 09. Working at the Sub Object Level/006 0906 3D Sub Object Modeling Commands - Part 1.mp418.12MB
  64. 09 09. Working at the Sub Object Level/007 0907 3D Sub Object Modeling Commands - Part 2.mp424.45MB
  65. 09 09. Working at the Sub Object Level/008 0908 Ignore Backfacing.mp425.54MB
  66. 09 09. Working at the Sub Object Level/009 0909 Using Soft Selection.mp413.03MB
  67. 10 10. Working With Modifiers/001 1001 Using The Modifier Stack.mp47.14MB
  68. 10 10. Working With Modifiers/002 1002 Things To Know About The Stack.mp413.72MB
  69. 10 10. Working With Modifiers/003 1003 Importance Of Modifier Order.mp46.44MB
  70. 10 10. Working With Modifiers/004 1004 Applying Modifiers In The Middle Of The Stack.mp416.15MB
  71. 10 10. Working With Modifiers/005 1005 How To Collapse The Modifier Stack.mp422.67MB
  72. 10 10. Working With Modifiers/006 1006 Copying And Pasting Modifiers.mp413.54MB
  73. 10 10. Working With Modifiers/007 1007 Freeform Deformation Modifiers.mp418.27MB
  74. 10 10. Working With Modifiers/008 1008 Flex Modifier.mp410.73MB
  75. 10 10. Working With Modifiers/009 1009 Hair And Fur Modifier.mp419.09MB
  76. 10 10. Working With Modifiers/010 1010 The Noise Modifier.mp433.93MB
  77. 10 10. Working With Modifiers/011 1011 Modifiers That Add And Reduce Geometry.mp425.34MB
  78. 10 10. Working With Modifiers/012 1012 Adding Modifiers At The Sub Object Level.mp427.63MB
  79. 11 11. Materials And Mapping/001 1101 Building Materials - It Is More Than Just A Color.mp425.19MB
  80. 11 11. Materials And Mapping/002 1102 Slate Vs. Compact Material Editor.mp416.83MB
  81. 11 11. Materials And Mapping/003 1103 The Material Editor Interface.mp414.63MB
  82. 11 11. Materials And Mapping/004 1104 Controlling Main Body Color.mp415.86MB
  83. 11 11. Materials And Mapping/005 1105 Adding And Controlling Shine.mp49.64MB
  84. 11 11. Materials And Mapping/006 1106 Adjusting Transparency.mp49.33MB
  85. 11 11. Materials And Mapping/007 1107 Using Self Illumination.mp48.16MB
  86. 11 11. Materials And Mapping/008 1108 Applying Materials.mp417.74MB
  87. 11 11. Materials And Mapping/009 1109 Retrieving A Material From A Scene.mp410.55MB
  88. 11 11. Materials And Mapping/010 1110 Designing A Complex Material.mp427.19MB
  89. 11 11. Materials And Mapping/011 1111 Bump Maps.mp425.97MB
  90. 11 11. Materials And Mapping/012 1112 Opacity Maps.mp424.43MB
  91. 11 11. Materials And Mapping/013 1113 Reflection Maps.mp422.31MB
  92. 11 11. Materials And Mapping/014 1114 Editing A Materials Maps.mp430.57MB
  93. 11 11. Materials And Mapping/015 1115 Building A MultiSub Object Material.mp419.68MB
  94. 11 11. Materials And Mapping/016 1116 Mapping Coordinates - Part 1.mp423.8MB
  95. 11 11. Materials And Mapping/017 1117 Mapping Coordinates - Part 2.mp413.1MB
  96. 11 11. Materials And Mapping/018 1118 Sub Object Mapping.mp425.39MB
  97. 11 11. Materials And Mapping/019 1119 Using Photoshop To Edit Maps.mp422.15MB
  98. 11 11. Materials And Mapping/020 1120 Adding Materials To The Bowling Alley - Part 1.mp423.03MB
  99. 11 11. Materials And Mapping/021 1121 Adding Materials To The Bowling Alley - Part 2.mp424.5MB
  100. 12 12. Lighting/001 1201 Comparing Real World And CG Lights.mp434.71MB
  101. 12 12. Lighting/002 1202 Light Types In 3ds Max.mp414.44MB
  102. 12 12. Lighting/003 1203 Omni Lights.mp413.76MB
  103. 12 12. Lighting/004 1204 Spot Lights.mp417.69MB
  104. 12 12. Lighting/005 1205 Shadow Maps.mp418.5MB
  105. 12 12. Lighting/006 1206 Using Raytrace And Area Shadows.mp49.5MB
  106. 12 12. Lighting/007 1207 Adjusting How Far A Light Shines.mp414.63MB
  107. 12 12. Lighting/008 1208 Excluding Scene Objects From Light And Shadows.mp419.22MB
  108. 12 12. Lighting/009 1209 Using A Projector Map In A Light.mp434.3MB
  109. 12 12. Lighting/010 1210 Adding Volume Light.mp413.83MB
  110. 12 12. Lighting/011 1211 The Light Lister.mp46.9MB
  111. 12 12. Lighting/012 1212 Alley Lighting.mp442.31MB
  112. 13 13. Cameras/001 1301 Comparing Real World And CG Cameras.mp415.62MB
  113. 13 13. Cameras/002 1302 Camera Types In 3ds Max.mp427.08MB
  114. 13 13. Cameras/003 1303 Camera Viewport Navigation Controls.mp421.6MB
  115. 13 13. Cameras/004 1304 Changing A Cameras Lens Length.mp410.96MB
  116. 13 13. Cameras/005 1305 Using Depth Of Field To Control Focus.mp48.99MB
  117. 13 13. Cameras/006 1306 Applying Motion Blur.mp423.88MB
  118. 13 13. Cameras/007 1307 Adjusting A Cameras Clipping Planes.mp410.35MB
  119. 13 13. Cameras/008 1308 Using A Cameras Safe Frame Feature.mp414.58MB
  120. 13 13. Cameras/009 1309 Putting A Camera On A Path.mp419.34MB
  121. 13 13. Cameras/010 1310 Having A Camera Travel Thru A Tunnel.mp415.52MB
  122. 13 13. Cameras/011 1311 Locking A Camera Onto An Object.mp49.18MB
  123. 14 14. Animation/001 1401 Principles Of Animation.mp421.92MB
  124. 14 14. Animation/002 1402 Understanding The CG Animation Process.mp47.18MB
  125. 14 14. Animation/003 1403 3ds Max Animation Controls.mp411.11MB
  126. 14 14. Animation/004 1404 Using Auto Key To Animate.mp430.79MB
  127. 14 14. Animation/005 1405 Using Set Key To Animate.mp422.31MB
  128. 14 14. Animation/006 1406 Moving Keyframes.mp419.16MB
  129. 14 14. Animation/007 1407 Copying Keyframes.mp49.69MB
  130. 14 14. Animation/008 1408 Deleting Keyframes.mp413.47MB
  131. 14 14. Animation/009 1409 Using The Dope Sheet.mp421.78MB
  132. 14 14. Animation/010 1410 Using The Curve Editor.mp417.79MB
  133. 14 14. Animation/011 1411 Linking And Unlinking Objects.mp423.67MB
  134. 14 14. Animation/012 1412 Animating An Object Following A Path.mp417.32MB
  135. 14 14. Animation/013 1413 Using The Path Deform Modifier For Path Animation.mp416.41MB
  136. 14 14. Animation/014 1414 Alley Animation - Part 1.mp436.73MB
  137. 14 14. Animation/015 1415 Alley Animation - Part 2.mp415.99MB
  138. 15 15. Rendering/001 1501 Rendering Techniques.mp418.56MB
  139. 15 15. Rendering/002 1502 Using Active Shade To Get Quick Render Updates.mp413.4MB
  140. 15 15. Rendering/003 1503 Creating Previews Of An Animated Sequence.mp420.43MB
  141. 15 15. Rendering/004 1504 Using The RAM Player.mp419.43MB
  142. 15 15. Rendering/005 1505 Saving A Rendered Image Or Animation.mp420.93MB
  143. 15 15. Rendering/006 1506 Loading Background Images For A Render.mp426.08MB
  144. 15 15. Rendering/007 1507 Using Mental Ray And iRay.mp423.28MB
  145. 16 16. Special FX/001 1601 Introduction To Particle Systems.mp417.14MB
  146. 16 16. Special FX/002 1602 Adjusting Particle System Parameters.mp434.81MB
  147. 16 16. Special FX/003 1603 Using The Wind Space Warp.mp426.13MB
  148. 16 16. Special FX/004 1604 Having Gravity Affect A Particle System.mp433.18MB
  149. 16 16. Special FX/005 1605 Deflecting Particles Using A Space Warp.mp430.88MB
  150. 16 16. Special FX/006 1606 Creating Steam Using Particles.mp427.17MB
  151. 17 17. Conclusion/001 1701 Thanks To 123rf.com.mp42.51MB
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