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Introduction to 3ds Max 2013_[NNM-Club.ru]

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
2016-1-22 12:05 2024-6-20 20:04 98 6.27 GB 89
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文件列表
  1. 29. Modeling the gun turret.flv125.45MB
  2. 18. Finishing the wings.flv119.76MB
  3. 17. Building the wings.flv119.26MB
  4. 14. Finishing the fuselage.flv109.51MB
  5. 22. Creating the tail wings.flv109.18MB
  6. 7. Using the transform tools and sub-object modes.flv108.98MB
  7. 15. Creating the vents using box modeling techniques.flv107.55MB
  8. 47. Building a control for the aircraft.flv106.43MB
  9. 36. Setting up the landing pad.flv103.72MB
  10. 67. Finalizing the aircraft's animation.flv102.72MB
  11. 24. Modeling the seat.flv102.22MB
  12. 6. Modifying render modes and making selections.flv101.61MB
  13. 34. Modeling the landing gear hydraulics.flv101.22MB
  14. 5. Handling 3d files in 3ds Max.flv100.8MB
  15. 40. Unwrapping UV's.flv98.22MB
  16. 8. Modifying objects using modifiers.flv97.74MB
  17. 87. Finalizing Mental Ray materials.flv97.73MB
  18. 20. Modeling the fan blades.flv94.83MB
  19. 31. Modeling the aircraft canopy.flv93.72MB
  20. 70. Animating the fueling line.flv93.22MB
  21. 32. Modeling the landing gear.flv92.45MB
  22. 33. Modeling the landing mechanisms.flv92.1MB
  23. 43. Exploring Mental Ray materials.flv91.4MB
  24. 27. Modeling the control base.flv89.06MB
  25. 26. Modeling the aircraft controls.flv85.52MB
  26. 3. Viewport navigation in 3ds Max.flv84.51MB
  27. 30. Modeling the pivot mechanics for the turret.flv83.68MB
  28. 25. Modeling the cockpit console.flv83.65MB
  29. 45. Projecting textures.flv83.25MB
  30. 51. Wiring parameters.flv82.57MB
  31. 13. Using multiple splines to build a spline cage.flv80.06MB
  32. 39. Applying multiple materials to an object.flv79.01MB
  33. 19. Modeling the fan enclosures.flv78.66MB
  34. 56. Working with bones in 3ds Max.flv77MB
  35. 65. Animating objects along a path.flv76.88MB
  36. 57. Inverse Kinematics.flv76.64MB
  37. 89. Rendering the final sequence.flv76.23MB
  38. 50. Creating custom parameters.flv75.62MB
  39. 35. Making the final modifications.flv75.41MB
  40. 12. Building the fuselage using splines.flv74.19MB
  41. 28. Using symmetry and mirror.flv74MB
  42. 59. Animator-friendly rigs.flv73.84MB
  43. 2. 3ds Max interface overview.flv72.14MB
  44. 54. The Reaction Manager.flv71.89MB
  45. 73. Creating particles in 3ds Max.flv71.71MB
  46. 66. Starting on the flight sequence.flv70.9MB
  47. 49. Organize the scene with layers.flv70.44MB
  48. 64. The Curve Editor.flv69.69MB
  49. 11. Adding reference images.flv69.43MB
  50. 55. Wrapping up our work on the landing gear.flv68.64MB
  51. 74. Fine-tuning particle behavior.flv68.48MB
  52. 62. More helpful keyframing tools.flv67.8MB
  53. 86. Using Mental Ray materials.flv62.6MB
  54. 68. Adding a shot camera.flv62.57MB
  55. 71. Finalizing the flight sequence previewing animations in real-time.flv62.25MB
  56. 9. Grouping and parenting.flv61.43MB
  57. 38. Adding simple materials.flv60.5MB
  58. 21. Finishing the fan assembly.flv59.9MB
  59. 44. Using the slate material editor.flv58.6MB
  60. 48. The Schematic View.flv57.12MB
  61. 61. The basics of animating in 3ds Max.flv54.08MB
  62. 79. Overview of light types.flv53.18MB
  63. 23. Modeling the aircraft interior.flv53.01MB
  64. 82. Rendering shadow maps.flv52.16MB
  65. 16. Smoothing the vents.flv52.05MB
  66. 69. Wrapping up our work on the shot camera.flv50.85MB
  67. 52. Writing your first expression.flv50.23MB
  68. 80. Exploring basic light parameters.flv48.07MB
  69. 76. Basic particle shading.flv47.13MB
  70. 75. Creating particle collisions.flv45.06MB
  71. 85. Using the 3ds Max skylight.flv43.67MB
  72. 84. Applying a photographic environment to the scene.flv43.03MB
  73. 77. Finalizing particle shading.flv40.49MB
  74. 4. Creating a project file directory.flv39.91MB
  75. 53. Automating the aircraft's turbines with expressions.flv39.76MB
  76. 41. Applying texture maps.flv36.77MB
  77. 63. Editing keyframes on the Track Bar.flv34.06MB
  78. 42. Using specialty maps.flv32.79MB
  79. 83. Rendering raytraced shadows.flv32.76MB
  80. 58. Deforming surfaces with the Skin modifier.flv31.86MB
  81. 88. Changing 3ds Max object properties.flv28.83MB
  82. 81. Switching the 3ds Max rendering engine.flv17.64MB
  83. 1. Introduction and project overview.flv15.76MB
  84. 78. Lighting and rendering overview.flv9.04MB
  85. 10. Modeling overview.flv8.1MB
  86. 46. Rigging overview.flv6.49MB
  87. 72. Dynamics overview.flv6.3MB
  88. 37. Materials overview.flv5.82MB
  89. 60. Animation overview.flv4.55MB
友情提示
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