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Cloud Blender - Game Asset Creation

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视频 2016-9-24 19:50 2024-12-24 21:41 121 914.31 MB 52
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Cloud Blender - Game Asset Creation的二维码
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相关链接
文件列表
  1. Section 4/23 Camera Modeling.mp452.17MB
  2. Section 1/01 Introduction.mp47.9MB
  3. Section 1/02 First Encounters.mp410.83MB
  4. Section 1/03 Navigation.mp426.72MB
  5. Section 1/04 Layout Customizing.mp423.56MB
  6. Section 1/05 User Preference Changes.mp425.38MB
  7. Section 2/06 Menus, Modes and Display.mp414.11MB
  8. Section 2/07 Navigation.mp427.26MB
  9. Section 2/08 Layers and Snapping.mp413.28MB
  10. Section 3/09 Mesh Data, Object Data.mp420.41MB
  11. Section 3/10 Object Tools.mp416.68MB
  12. Section 3/11 Mesh Tools - Extrude.mp48.4MB
  13. Section 3/12 Mesh Tools - Bevel.mp44.62MB
  14. Section 3/13 Mesh Tools - Subdivide.mp47.71MB
  15. Section 3/14 Mesh Tools - Working With Loops.mp416.09MB
  16. Section 3/15 Mesh Tools - Vertex Connect.mp48.66MB
  17. Section 3/16 Mesh Tools - Inset.mp410.95MB
  18. Section 3/17 Mesh Tools - Merging.mp47.48MB
  19. Section 3/18 Mesh Tools - Knife Tool.mp47.17MB
  20. Section 4/19 Ref Images & Traffic Cone Blockout.mp424.95MB
  21. Section 4/20 Traffic Cone Modeling.mp425.25MB
  22. Section 4/21 Normal Editing - Smooth Hard Edges.mp412.34MB
  23. Section 4/22 High Res Traffic Cone.mp413.66MB
  24. Section 4/24 Modeling With Curves.mp423.9MB
  25. Section 4/25 Finishing The Camera Model.mp47.15MB
  26. Section 4/26 Removing NGons.mp417.83MB
  27. Section 4/27 Hi Res Lens And Ribbed Cable.mp419.16MB
  28. Section 4/28 Organizing And Naming Objects.mp48.87MB
  29. Section 5/29 UVs Overview.mp428.37MB
  30. Section 5/30 Mirror Modifier.mp417.27MB
  31. Section 5/31 UV Unwrapping The Base.mp417.66MB
  32. Section 5/32 UV Unwrapping The Cable.mp431.29MB
  33. Section 5/33 UV Unwrapping The Cone.mp428.72MB
  34. Section 5/34 UV Final Layout.mp430.35MB
  35. Section 6/35 Baking Setup And Creating Images.mp49.3MB
  36. Section 6/36 Baking Ambient Occlusion.mp422.46MB
  37. Section 6/37 Baking Normal Maps.mp419.54MB
  38. Section 6/38 Creating The Base Color Materials.mp415.06MB
  39. Section 6/39 Baking The Base Color.mp44.43MB
  40. Section 6/40 Setting Up A Complete Material.mp47.21MB
  41. Section 6/41 Cord Baking And Multiple UV Sets.mp418.95MB
  42. Section 6/42 Baking The Camera Lens.mp416.97MB
  43. Section 7/43 3D Painting Setup.mp411.43MB
  44. Section 7/44 Painting A Vertical Gradient.mp411.36MB
  45. Section 7/45 Multi Layered Painting.mp441.32MB
  46. Section 7/46 Worn Edges With Cavity Masking.mp435.11MB
  47. Section 7/47 Baking All Layers Down To 1.mp415.5MB
  48. Section 8/48 Importing A TF2 Character.mp47.81MB
  49. Section 8/49 Rigging And Placing The Asset.mp410.16MB
  50. Section 8/50 LOD Creation.mp421.84MB
  51. Section 8/51 Exporting As OBJ.mp42.47MB
  52. Section 8/52 Importing Into Team Fortress 2.mp427.24MB
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